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A new way to play a memory game

Last year I wrote a post about the importance of recreate gaming mechanics using my card game �lmok as an example. Just to recap, the game used as an example in this post uses the classical mechanics of a memory game with special powers and new card moves (click here to read the content).

Few weeks ago, I was talking about causal games with my friend Terence Reis and he showed me a great mobile app that also recreates the game mechanics of memory: Dizzy Fruit.



Dizzy Fruit is a linear memory game. The interface is very simple and it only shows a drawing of a fruit; the challenge is to say if the next fruit is the same or different than the previous. The more you advance, the faster the game becomes. Check the gameplay below:



Dizzy Fruit is another good example of how we can reinvent a new game using a classic framework. As Juul says (2010, p.2), we are living a �moment in which the simplicity of early video games is being rediscovered�.

Go Gamers!



Reference
:

JUUL, Jesper. A casual revolution. Cambridge: The MIT Press, 2010.

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